As part of the 2017 ITS World Congress, the City of Montréal mandated Robocut studio for the conception and fabrication of a giant logo and the central piece of their booth – a 16′ long marble maze game, the shape of the city of Montréal. The map is a mechanical game as well as an interactive one on which projections are mapped and display different content when players reach different trigger points of the city. Projections and movement tracking technology developed by VYV, integrated by Hub studio. Artistic direction and video content by Daily Tous les Jours.
City of Montreal
CNC / Laser cut / Design / Electronic development / Assembly / Engineering
Robocut studio X Geoffrey Boulangé
2017